Jordan Foo

Senior Staff Software Engineer
Seattle, Washington  •  [email protected]  •  LinkedIn
Senior staff engineer with 14+ years across Meta, Riot Games, and Amazon, and founding engineer at a gaming backend/infrastructure startup that scaled to a $22M Series B. Proven track record leading cross-functional engineering efforts and scaling backend platforms serving millions of users. Specialized in AI orchestration, player-facing game experiences, developer platforms, and high-scale backend architecture.
Skills & Tools
Languages
Experienced: TypeScript, Kotlin, Java, Golang, Bash, Python, JavaScript, C#, SQL
Areas of Expertise
Backend systems, API design, game systems design and engineering, operational monitoring, CI/CD systems, AI orchestration (Claude, Codex, Gemini, Avocado)
Tools & Frameworks
AWS, Buildkite, Docker, GitHub, Grafana, Honeycomb, JetBrains, Ktor, Make, Maven, MySQL, Netty, Linux, Perforce, Protobuf, Pulumi, REST, RPC, Slack, Terraform
Work Experience
Senior Staff Software Engineer / Studio Engineering Lead | Meta
2023 – Present
Founding Engineer / Principal Software Engineer | Pragma Platform
2020 – 2023
Senior Software Engineer | Riot Games
2014 – 2019
Software Engineer | Amazon
2012 – 2014
Personal Projects
Raiter — Built an agentic software-development framework orchestrating Codex, Claude, and Gemini to decompose user intent and turn it into working code. Designed the framework’s UX and task-verification logic to be robust enough to allow non-technical users to autonomously implement and deploy software features.
Education
University of British Columbia, Vancouver, BC, Canada
BSc — Double Major in Computer Science and Mathematics